a Chunk: For those of you who don't normally visit our Home Page. Now is a good time to check it out! It's been transformed to recognize all who participated in the 1 Hour Mapping Challenge, with has just reached it's conclusion.
Jun 1, 2019 16:59:31 GMT
a Chunk: and...it's gone
Jun 17, 2019 22:55:03 GMT
a Chunk: Hello people. Anyone who's watching the site close enough to notice this... We want to give you early access to our new site, which will officially be announced later this week. Stop by and test things out - www.nextleveldesign.org/
Jun 18, 2019 2:32:11 GMT
In this Unity tutorial, you’ll learn the following:
How to install Unity and what the differences are between the four different versions.
What the different views are that make up the Unity interface.
How to navigate within the Scene view.
How to add and manipulate GameObjects and their Components.
The first part of the tutorial is all about familiarizing yourself with the Unity User Interface. In the second part you will apply this knowledge to create your first game, a small space shooter. You will do so with the help of a fairy god mother that provides all the scripts and some models, so you can focus on the Unity Interface some more.
In Part 1 of this Introduction to Unity tutorial series, you learned the ins-and-outs of the Unity interface. In this second part, you’ll work in the Unity interface as you create your first game, a small space shooter. Along the way, you’ll learn the following:
How to use the Project window to import and organize your assets.
The difference between GameObjects and Prefabs.
How physics work in Unity.
How cameras work and which types of projections are available.
The basics of materials in Unity.
This tutorial will give you an overview of Unity’s various systems. You’ll be assembling a game from all the pre-created assets, while in subsequent tutorials, you’ll learn about Unity’s subsystems in depth while you create your own assets and write your own scripts.