a Chunk: For those of you who don't normally visit our Home Page. Now is a good time to check it out! It's been transformed to recognize all who participated in the 1 Hour Mapping Challenge, with has just reached it's conclusion.
Jun 1, 2019 16:59:31 GMT
a Chunk: and...it's gone
Jun 17, 2019 22:55:03 GMT
a Chunk: Hello people. Anyone who's watching the site close enough to notice this... We want to give you early access to our new site, which will officially be announced later this week. Stop by and test things out - www.nextleveldesign.org/
Jun 18, 2019 2:32:11 GMT
Mirage is a classic CS 1.6 map, with a layout nearly as well-known as that of de_Dust. Many might think that a map with a layout as memorable and effective for long-term gameplay as Mirage would have taken months to design, but in this short documentary about the map and its creator, it's revealed that the map was designed in one go. It helps to understand that the map's creator is both a seasoned level designer and a competitive CS player, who's been around a block(out) or two - give the video a watch to understand why it, like other community-made maps in the CS universe are still updated and maintained to this day, after more than a decade of hardcore competitive gameplay. I especially recommend it for designers who are willing to step a little bit outside the box and design with the full potential of a player's abilities in mind.