a Chunk: For those of you who don't normally visit our Home Page. Now is a good time to check it out! It's been transformed to recognize all who participated in the 1 Hour Mapping Challenge, with has just reached it's conclusion.
Jun 1, 2019 16:59:31 GMT
a Chunk: and...it's gone
Jun 17, 2019 22:55:03 GMT
a Chunk: Hello people. Anyone who's watching the site close enough to notice this... We want to give you early access to our new site, which will officially be announced later this week. Stop by and test things out - www.nextleveldesign.org/
Jun 18, 2019 2:32:11 GMT
Introduction: RagnarRox explores the game design approach of one of the industries icon's - Hideo Kojima. The primary focus of this video is on Kojima's relentless use of what RagnarRox calls 'intrinsic exposition'. This essentially refers to his insistence upon explaining anything that might otherwise interrupt a players sense of immersion. While others employ a similar approach, Kojima takes it to a level that sets him apart from others. He infuses the gameplay and story with life, and then eliminates anything that may make us question it's believability. Watch the video for a fuller explanation of intrinsic exposition, and examples of how Kojima applies it in his games.