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Post by Kantalope on Nov 22, 2018 20:00:01 GMT
Map Name: Dodecahedron Download LinkPlayer Count: 1v1 Gametypes: Slayer On Map Weapons/Power-ups: -Magnum -Sentinel Beam -Frag Grenades -Speed Boost Description: Winding routes around a central hollow dodecahedral chamber that focuses upon counterplay, angles, and positioning. Plenty of thrust launchers around the outer sphere of the map. Media (Pictures/Videos): P.S. I had originally intended to submit this to ForgeHub's Halo 5 1v1 contest back in 2017, but it wasn't ready by the submission date, so it never entered. That sucks because all the maps submitted were so dog that this messy concoction of geometry and death pits could've easily won first place. Lesson learned haha.
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Post by a Chunk on Nov 24, 2018 3:15:19 GMT
I remember walking around this map when it was first released. I have to say, it's amazing how fickle our brains can be sometimes. My equilibrium was thrown all out of wack. I had trouble orienting myself. Having said that, I imagine I'd adjust easy enough after playing a few games on it, and I love the fact that you're thinking outside of the box and challenging players with a setting that's out of the ordinary. This is something that I don't see done often enough.
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Post by Kantalope on Nov 26, 2018 3:54:17 GMT
I think that my next map won't be as disorienting as this, but I think that the gimmick will make up for it haha
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Post by CertifiedChamp on Nov 26, 2018 18:15:08 GMT
Yeah
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