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Post by a Chunk on Dec 12, 2018 4:47:15 GMT
Max Hoberman, an integral member of the team that developed Halo 2, has recently been sharing early iterations of some of the multiplayer maps on Twitter. Source - twitter.com/MaxHoberman
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Post by a Chunk on Dec 13, 2018 3:59:35 GMT
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Post by a Chunk on Dec 13, 2018 17:54:07 GMT
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Post by a Chunk on Dec 14, 2018 23:37:24 GMT
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Post by a Chunk on Dec 14, 2018 23:37:55 GMT
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Post by a Chunk on Dec 17, 2018 17:50:04 GMT
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Post by a Chunk on Dec 17, 2018 21:46:39 GMT
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Post by a Chunk on Dec 18, 2018 18:37:04 GMT
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Post by a Chunk on Dec 18, 2018 18:37:41 GMT
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Post by a Chunk on Dec 19, 2018 18:00:07 GMT
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Post by a Chunk on Dec 20, 2018 2:16:55 GMT
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Post by a Chunk on Dec 22, 2018 1:17:56 GMT
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Post by a Chunk on Dec 22, 2018 1:19:03 GMT
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Post by a Chunk on Dec 22, 2018 1:23:39 GMT
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Post by MultiLockOn on Dec 22, 2018 6:12:40 GMT
Im grateful for these in retrospect to learn from and everything but man, are these rookie to look at now. The FPS industry really in its infancy showing itself through these blockouts being called "genius". Yikes. Glad to learn from these though.
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