NLD Update - Week 18, 2019 May 4, 2019 16:23:09 GMT
Post by a Chunk on May 4, 2019 16:23:09 GMT
Hello, Hello, and Happy Saturday to everyone. As you celebrate your weekend, we celebrate the week that was. Click on any of the images below to go to the content.
Next Level Design Challenge: 1 Hour Mapping
The 1 Hour Mapping Challenge saw it's first submissions!
Share your own submissions here: nextleveldesign.proboards.com/thread/411/hour-mapping-challenge-submission-thread
The 3rd and final article on Action Adventure Level Design focused on pacing, structure, and mood.
This is the article from Chris Totten that eventually turned into the book 'An Architectural Approach to Level Design'. It's a must read.
On Wednesday, we announced our inaugural Next Level Design Challenge. The goal in this one is to build a level in 1 hour.
This one from Travis Hoffstetter is self-explanatory...reveiwing best practices for the combat pacing and sequencing.
The week wrapped up with a video that describes what 'loops' are, and how to utilize them in game design.
In 'What Are You Working On?' Soldat Du Christ teased a level he's working on in Unity.
Lots of inspiring and education level design material on Twitter of late. Catch up on what you may have missed.
I also want to give a shout out to a new Twitter account that's sharing content I think you'll like. Give a follow to Shooter Level Design.
Welcome to the following members who joined this week. We're overjoyed to have you!
Join the Next Level Design Forum: login.proboards.com/register/6999139
Follow us on Twitter: twitter.com/NextLevelDesig2
Join the Discussion on Discord: t.co/hkxwVml0Dp